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// player · profile

John.107

FACEIT no accountno account
// recentL
Steam12d ago
FACEIT20d ago

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Teammate colors
1
win/loss
0·1
win rate
0%
matches
1
// 01 · telemetry
latest 1 matches

Stats analysis

// trust rating
75.2%
-20.0%Wallbang kills
-4.8%Teammates
// ttd
bottom 39%
704ms
// preaim
bottom 6.9%
6.5°
// aim offset
bottom 11%
24.0°
// k/d ratio
bottom 16%
0.60
// hltv rating
bottom 21%
0.76
// kast
top 45%
70.0%
// adr
bottom 6.8%
44.1
// accuracy
top 22%
25.9%
// 02 · kill profile

Kill breakdown

20%
// wallbangs
2 / 10 kills
10%
// through smokes
1 / 10 kills
0%
// in-air
0 / 10 kills
-
// noscope
0 / 0 kills
56%
// headshots
5 / 9 kills
// 03 · details
1 matches

Detailed stats

// general
K/D/A9 / 15 / 3
Win rate0.0%
Enemy damage883
HS kills5 (55.6%)
First kills2
Trade kills3
Bhop success5.8%
// aim & reactions
Accuracy25.9%
Spray accuracy20.0%
Preaim6.5°
Aim offset24.0°
Spot to damage704ms
Spot to kill900ms
Counter-strafing90.9%
// utility
Grenade throws12
Flash assists0
Enemies flashed / flash0.50
Avg flash duration1.95s
Util dmg / match74.0
HE dmg / throw0.0
Fire dmg / throw14.8
Unused util on death$560
// behavior
AFK time / match0s
Teamkills / match0.00
Team damage / match0.0
Avg teammates flashed0.50
Teammate flash duration0.86s
Input automation / 100M0.00
Vote kicked / 100M0.00
Team DMG kicks / 100M0.00
// 04 · clutches
0 / 3 · 0%

Clutch performance

// 1v1
0 · 1
0%
// 1v2
0 · 0
// 1v3
0 · 0
// 1v4
0 · 2
0%
// 1v5
0 · 0
// 05 · teammates
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Frequent teammates

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// 06 · match history
1 records

Match history

MatchK / D / APreaimTTDWhen
Train7–13
MMHong Kong
9 / 15 / 36.5°704msplayed 2026-06-22 17:32
// 07 · ranks

Ranks

ModeRankBestWinsWR
Train
Matchmaking
Matchmaking rank Rank 0
played 2026-06-22 17:32
Matchmaking rank Rank 0
played 2026-06-22 17:32
0
0%
x-axis
MM per map
// 08 · maps

Map performance

TrainMatchmaking rank Rank 0
1 match
0W1L0% WR
0.60
K/D
44
ADR
0.76
Rating
704ms
TTD
70.0%
KAST
6.5°
Preaim
// 09 · grenades
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Grenades

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// 10 · chat
0 msgs

Chat history

// no chat messages recorded
// 11 · triangulation
estimate hidden

Location estimate

Location is inferred from ping to CS2 servers and may not be accurate, especially when the player is not surrounded by servers or uses a VPN.

// servers
serveravg#
Hong Kong
HKG
49.4ms1
// 12 · latency trace
x-axis

Latency history

// 11 · weapons

Weapon breakdown

WeaponKillsHS%Damage
p90
P90
4
3 / 4 HS
75%
323
galilar
Galil AR
3
1 / 3 HS
33%
194
m4a1_silencer
M4A1-S
1
0 / 1 HS
0%
66
xm1014
XM1014
1
1 / 1 HS
100%
98
tec9
Tec-9
0
0 / 0 HS
-
85
mp9
MP9
0
0 / 0 HS
-
43
p250
P250
0
0 / 0 HS
-
0
usp_silencer
USP-S
0
0 / 0 HS
-
0
inferno
Inferno
0
0 / 0 HS
-
74