// player · profile
Steam11d ago
FACEIT4d ago
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Teammate colors
2
win/loss
1·1
win rate
50%
matches
2
// 01 · telemetry
latest 2 matches
Stats analysis
// trust rating
100.0%
No score adjustments
// ttd
top 23%609ms
// preaim
bottom 12%5.4°
// aim offset
bottom 21%21.2°
// k/d ratio
top 16%1.21
// hltv rating
top 25%1.19
// kast
bottom 23%63.2%
// adr
top 28%83.4
// accuracy
top 38%23.4%
// 02 · kill profile
Kill breakdown
0%
// wallbangs
0 / 34 kills
2.9%
// through smokes
1 / 34 kills
0%
// in-air
0 / 34 kills
0%
// noscope
0 / 4 kills
59%
// headshots
20 / 34 kills
// 03 · details
2 matches
Detailed stats
// general
K/D/A34 / 28 / 5
Win rate50.0%
Enemy damage3,171
HS kills20 (58.8%)
First kills3
Trade kills1
Bhop success8.7%
// aim & reactions
Accuracy23.4%
Spray accuracy28.6%
Preaim5.4°
Aim offset21.2°
Spot to damage609ms
Spot to kill683ms
Counter-strafing88.9%
// utility
Grenade throws44
Flash assists0
Enemies flashed / flash0.50
Avg flash duration2.14s
Util dmg / match115.0
HE dmg / throw12.0
Fire dmg / throw3.7
Unused util on death$439
// behavior
AFK time / match10s
Teamkills / match0.00
Team damage / match4.5
Avg teammates flashed0.33
Teammate flash duration2.47s
Input automation / 100M0.00
Vote kicked / 100M0.00
Team DMG kicks / 100M0.00
// 04 · clutches
1 / 8 · 12%
Clutch performance
// 1v1
0 · 2
0%
// 1v2
1 · 1
50%
// 1v3
0 · 3
0%
// 1v4
0 · 0
// 1v5
0 · 1
0%
// 05 · teammates
sign in required
Frequent teammates
// 06 · match history
2 records
Match history
// 07 · ranks
Ranks
| Mode | Rank | Best | Wins | WR |
|---|---|---|---|---|
Nuke Matchmaking | played 2026-03-15 21:42 | played 2026-03-15 21:42 | 6 | 0% |
Train Matchmaking | played 2026-06-30 19:25 | played 2026-06-30 19:25 | 1 | 100% |
x-axis
MM per map
// 08 · maps
Map performance
Nuke
1 match0W1L0% WR
1.00
K/D
80
ADR
1.07
Rating
720ms
TTD
65.0%
KAST
7.5°
Preaim
Train
1 match1W0L100% WR
1.50
K/D
88
ADR
1.31
Rating
471ms
TTD
61.1%
KAST
1.2°
Preaim
// 09 · grenades
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Grenades
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// 10 · chat
0 msgs
Chat history
// no chat messages recorded
// 11 · posterior location
estimate hidden
Location regions
The marker is the posterior mode; shaded H3 cells are 50% and 90% highest-posterior-density regions. Regions are inferred from low-tail latency, routing noise, and UTC play hours—not GPS. Percentages are model mass, not yet ground-truth-calibrated coverage. Land boundaries © OpenStreetMap contributors.
50% HPD
14232810 km²
90% HPD
42920380 km²
profiled offset
44.1 ms
windows used
2
Pooled vantage · demos probe one game server per match, so VPN switches and moves cannot yet be separated reliably.
// low-tail observations
| server | p2 | IQR | # |
|---|---|---|---|
Vienna VIE | 47.0ms | 1.0 | 1 |
Stockholm STO | 66.0ms | 3.0 | 1 |
// 12 · latency trace
x-axis
Latency history
Per-match p2 latency baselines across 2 usable windows
// 11 · weapons
Weapon breakdown
| Weapon | Kills | HS% | Shots | Accuracy | Damage | Hitgroups |
|---|---|---|---|---|---|---|
AK-47 | 21 11 / 21 HS | 52% | 250 43 / 250 hits | 17% | 1,374 | Chest56%Head28%Right Arm9.3%Stomach7% |
USP-S | 3 3 / 3 HS | 100% | 19 7 / 19 hits | 37% | 299 | Chest43%Head43%Stomach14% |
Desert Eagle | 3 2 / 3 HS | 67% | 14 3 / 14 hits | 21% | 207 | Head67%Chest33% |
SSG 08 | 2 2 / 2 HS | 100% | 14 5 / 14 hits | 36% | 355 | Chest40%Head40%Right Arm20% |
AWP | 2 0 / 2 HS | 0% | 8 3 / 8 hits | 38% | 284 | Chest33%Left Leg33%Right Arm33% |
Glock-18 | 2 2 / 2 HS | 100% | 7 4 / 7 hits | 57% | 200 | Chest50%Head50% |
M4A4 | 1 0 / 1 HS | 0% | 51 9 / 51 hits | 18% | 181 | Chest44%Left Arm22%Stomach22%Head11% |
FAMAS | 0 0 / 0 HS | - | 12 1 / 12 hits | 8.3% | 19 | Chest100% |
Galil AR | 0 0 / 0 HS | - | 10 1 / 10 hits | 10% | 22 | Chest100% |
Dual Berettas | 0 0 / 0 HS | - | 6 0 / 6 hits | 0% | 0 | - |
P2000 | 0 0 / 0 HS | - | 2 0 / 2 hits | 0% | 0 | - |
P250 | 0 0 / 0 HS | - | 1 0 / 1 hits | 0% | 0 | - |
HE Grenade | 0 0 / 0 HS | - | 0 8 / 0 hits | - | 204 | - |
Inferno | 0 0 / 0 HS | - | 0 14 / 0 hits | - | 26 Team 9 (26%) | - |