// player · profile
STEVE NASH
// recentL
Steam4d ago
FACEIT11d ago
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Sync player profiles
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Teammate colors
1
win/loss
0·1
win rate
0%
matches
1
// 01 · telemetry
latest 1 / 90 matches
Stats analysis
// trust rating
78.6%
-20.0%Aim offset
-1.4%AFK time
// ttd
bottom 0.23%-
// preaim
bottom 0.49%-
// aim offset
top 1.9%8.8°
// k/d ratio
bottom 0.44%0.00
// hltv rating
bottom 3.2%0.33
// kast
bottom 5.0%50.0%
// adr
bottom 0.17%0.0
// accuracy
bottom 0.17%0.0%
// 02 · kill profile
Kill breakdown
0%
// wallbangs
0 / 2 kills
0%
// through smokes
0 / 2 kills
0%
// in-air
0 / 2 kills
-
// noscope
0 / 0 kills
-
// headshots
0 / 0 kills
// 03 · details
Detailed stats
// general
K/D/A0 / 4 / 0
Enemy damage0
HS kills0 (-)
First kills0
Trade kills0
Counter-strafing-
Bhop success-
// aim & reactions
Spot to damage-
Spot to kill-
Aim offset8.8°
Preaim-
Spray accuracy-
Accuracy0.0%
// utility
Grenade throws1
Enemies flashed / flash-
Avg flash duration-
HE dmg / grenade-
Fire dmg / grenade-
Unused util on death$188
// behavior
Teammates flashed / flash-
Teammate flash duration-
Util dmg to team / match0.0
Team damage / match0.0
Teamkills / match0.00
AFK time / match42s
// 04 · clutches
0 / 2 · 0%
Clutch performance
// 1v1
0 · 0
// 1v2
0 · 1
0%
// 1v3
0 · 0
// 1v4
0 · 0
// 1v5
0 · 1
0%
// 05 · teammates
sign in required
Frequent teammates
// 06 · match history
1 records
Match history
| Match | Rank | K / D / A | K/D | ADR | Rating | KAST | ACC | Preaim | TTD | When |
|---|---|---|---|---|---|---|---|---|---|---|
Ancient0–4 PremierPremierLos Angeles | 0 / 4 / 0 | 0.00 | - | 0.33 | 50.0% | 0.0% | - | - | played 2026-07-13 00:46 |
// 07 · ranks
Ranks
| Mode | Rank | Best | Wins | WR |
|---|---|---|---|---|
Premier | played 2026-07-13 00:46 | played 2026-07-13 00:46 | 0 | 0% |
x-axis
// 08 · maps
Map performance
Ancient
1 match0W1L0% WR
0.00
K/D
-
ADR
0.33
Rating
-
TTD
50.0%
KAST
-
Preaim
// 09 · grenades
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Grenades
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// 10 · chat
0 msgs
Chat history
// no chat messages recorded
// 11 · triangulation
estimate hidden
Location estimate
Location is inferred from ping to CS2 servers and may not be accurate, especially when the player is not surrounded by servers or uses a VPN.
// servers
| server | avg | # |
|---|---|---|
Los Angeles LAX | 399.8ms | 1 |
// 12 · latency trace
x-axis
Latency history
Per-server latency across 1 tracked matches
// 11 · weapons
Weapon breakdown
| Weapon | Kills | HS% | Shots | Accuracy | Damage | Hitgroups |
|---|---|---|---|---|---|---|
Glock-18 | 0 0 / 0 HS | - | 6 0 / 6 hits | 0% | 0 | - |